Use this C# code than you can speed it up with the Key: shift
using UnityEngine;
public class TimeControl : MonoBehaviour
{ private bool shiftBool=false;
private void Update()
{ // Check if the Shift key is pressed down
if (Input.GetKeyDown(KeyCode.LeftShift))
{// Set fixedDeltaTime to 4.0 when Shift is pressed
if(!shiftBool){ shiftBool=true; Time.fixedDeltaTime = 4.0f; }
}
if (Input.GetKeyUp(KeyCode.LeftShift)) // released, no shift
{// Reset fixedDeltaTime to 1.0 when Shift is released
if(shiftBool){ shiftBool=false; Time.fixedDeltaTime = 1.0f; }
} } }
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Use this C# code than you can speed it up with the Key: shift